Dataset: potions
Round ID: 292
Prompt used:
If ColourShift is greater than 17, then predict 'Ineffective'. Otherwise, if FizzIntensity is less than 30, then predict 'Ineffective'. Otherwise predict 'Effective'
Confusion Matrix:
Predicted Effective Predicted Ineffective
Actual Effective 8 1
Actual Ineffective 6 5
Accuracy: 0.650
Precision: 0.571
Recall: 0.889
F1 Score: 0.696
Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 47.878643
ColourShift: 10.863845
Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 42.903545
ColourShift: 19.770008
Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 31.36187
ColourShift: 13.327494
Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 31.839703
ColourShift: 19.288298
Round ID: 317
Prompt used:
Task: Decide whether the entity is “Effective” or “Ineffective”.
You are given exactly two real‑valued fields per entity:
• FizzIntensity (in arbitrary units)
• ColourShift (in arbitrary units)
Apply the following rules IN ORDER and output only the single word Effective or Ineffective.
Rule 0 – Definitely Ineffective
If FizzIntensity < 25 → Ineffective
Rule 1 – Very high fizz overrides everything
Else, if FizzIntensity ≥ 60 → Effective
Rule 2 – Solid fizz with at least a small colour shift
Else, if FizzIntensity ≥ 44 AND ColourShift ≥ 9 → Effective
Rule 3 – Moderate fizz but large colour shift
Else, if ColourShift ≥ 20 AND FizzIntensity ≥ 38 → Effective
Default
Else → Ineffective
Remember: evaluate the rules in sequence; stop at the first rule that matches. Output nothing except the final label.
Confusion Matrix:
Predicted Effective Predicted Ineffective
Actual Effective 4 5
Actual Ineffective 0 11
Accuracy: 0.750
Precision: 1.000
Recall: 0.444
F1 Score: 0.615
Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 45.78967
ColourShift: 12.371225
Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 37.055344
ColourShift: 15.48838
Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 28.113564
ColourShift: 20.790554
Round ID: 499
Prompt used:
Analyze the chemical reaction data and classify it as either "Effective" or "Ineffective" based on the following rules:
RULE 1: If FizzIntensity is greater than or equal to 43.0, classify as "Effective"
RULE 2: If FizzIntensity is less than 28.0:
- If ColourShift is greater than or equal to 18.0, classify as "Effective"
- Otherwise, classify as "Ineffective"
RULE 3: If FizzIntensity is between 28.0 and 43.0 (inclusive of 28.0, exclusive of 43.0):
- If FizzIntensity is greater than or equal to 40.0 AND ColourShift is greater than or equal to 14.0, classify as "Effective"
- If FizzIntensity is less than 35.0 AND ColourShift is greater than or equal to 17.0, classify as "Effective"
- If ColourShift is less than 13.0, classify as "Ineffective"
- Otherwise, classify as "Ineffective"
Apply these rules in order and use the first rule that matches. The classification should be based solely on these numerical thresholds.
Confusion Matrix:
Predicted Effective Predicted Ineffective
Actual Effective 6 3
Actual Ineffective 7 4
Accuracy: 0.500
Precision: 0.462
Recall: 0.667
F1 Score: 0.545
Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 42.903545
ColourShift: 19.770008
Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 36.28945
ColourShift: 11.461653
Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 28.113564
ColourShift: 20.790554
Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 37.77209
ColourShift: 14.7023735
| Predicted + | Predicted - | |
|---|---|---|
| Actual + | 5 | 4 |
| Actual - | 3 | 8 |
Accuracy 0.650, Precision 0.625, Recall 0.556, F1 0.588