Dataset: potions
Round ID: 280
Prompt used:
Classification Rules for Entity Effectiveness:
1. High Effectiveness Criteria:
- FizzIntensity must be > 45
- ColourShift must be > 10
2. Low Effectiveness Criteria:
- FizzIntensity must be < 40
- ColourShift must be < 10
3. Borderline Case Scoring:
- Calculate a weighted score:
(FizzIntensity * 0.6) + (ColourShift * 0.4)
- If score > 35, classify as Effective
- If score < 30, classify as Ineffective
4. Intermediate Cases:
- If criteria are not clearly met, use the weighted score to determine classification
- Carefully evaluate cases with FizzIntensity between 40-45 and ColourShift between 10-15
Classification Decision Process:
- First check high and low effectiveness criteria
- If inconclusive, apply weighted scoring
- Aim to minimize false positives and false negatives by using a nuanced approach
Confusion Matrix:
Predicted Effective Predicted Ineffective
Actual Effective 4 5
Actual Ineffective 1 10
Accuracy: 0.700
Precision: 0.800
Recall: 0.444
F1 Score: 0.571
Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 44.953373
ColourShift: 12.993897
Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 36.28945
ColourShift: 11.461653
Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 49.864723
ColourShift: 16.120462
Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 31.839703
ColourShift: 19.288298
Round ID: 254
Prompt used:
Classify an entity as Effective if BOTH of these conditions are true:
1. The FizzIntensity is greater than 40
2. The ColourShift is greater than 12
If either condition is not met, classify the entity as Ineffective.
Reasoning steps:
- High FizzIntensity (> 40) suggests strong potential
- Significant ColourShift (> 12) indicates meaningful change
- Both conditions must be simultaneously true to be considered Effective
Confusion Matrix:
Predicted Effective Predicted Ineffective
Actual Effective 4 5
Actual Ineffective 3 8
Accuracy: 0.600
Precision: 0.571
Recall: 0.444
F1 Score: 0.500
Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 42.903545
ColourShift: 19.770008
Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 37.055344
ColourShift: 15.48838
Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 40.698505
ColourShift: 14.4273
Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 36.499676
ColourShift: 18.39799
Round ID: 486
Prompt used:
Prompt: If FizzIntensity is greater than 40, predict as Effective. If FizzIntensity is 40 or lower, predict as Ineffective.
Confusion Matrix:
Predicted Effective Predicted Ineffective
Actual Effective 7 2
Actual Ineffective 3 8
Accuracy: 0.750
Precision: 0.700
Recall: 0.778
F1 Score: 0.737
Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 47.042286
ColourShift: 9.9699135
Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 36.28945
ColourShift: 11.461653
Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective)
Entity Data:
FizzIntensity: 40.698505
ColourShift: 14.4273
Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective)
Entity Data:
FizzIntensity: 26.284357
ColourShift: 21.189081
| Predicted + | Predicted - | |
|---|---|---|
| Actual + | 6 | 3 |
| Actual - | 3 | 8 |
Accuracy 0.700, Precision 0.667, Recall 0.667, F1 0.667