Dataset: potions
Round ID: 280 Prompt used: Classification Rules for Entity Effectiveness: 1. High Effectiveness Criteria: - FizzIntensity must be > 45 - ColourShift must be > 10 2. Low Effectiveness Criteria: - FizzIntensity must be < 40 - ColourShift must be < 10 3. Borderline Case Scoring: - Calculate a weighted score: (FizzIntensity * 0.6) + (ColourShift * 0.4) - If score > 35, classify as Effective - If score < 30, classify as Ineffective 4. Intermediate Cases: - If criteria are not clearly met, use the weighted score to determine classification - Carefully evaluate cases with FizzIntensity between 40-45 and ColourShift between 10-15 Classification Decision Process: - First check high and low effectiveness criteria - If inconclusive, apply weighted scoring - Aim to minimize false positives and false negatives by using a nuanced approach Confusion Matrix: Predicted Effective Predicted Ineffective Actual Effective 4 5 Actual Ineffective 1 10 Accuracy: 0.700 Precision: 0.800 Recall: 0.444 F1 Score: 0.571 Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 45.78967 ColourShift: 12.371225 Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 42.094933 ColourShift: 12.042143 Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 49.864723 ColourShift: 16.120462 Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 23.177788 ColourShift: 25.461937
Round ID: 254 Prompt used: Classify an entity as Effective if BOTH of these conditions are true: 1. The FizzIntensity is greater than 40 2. The ColourShift is greater than 12 If either condition is not met, classify the entity as Ineffective. Reasoning steps: - High FizzIntensity (> 40) suggests strong potential - Significant ColourShift (> 12) indicates meaningful change - Both conditions must be simultaneously true to be considered Effective Confusion Matrix: Predicted Effective Predicted Ineffective Actual Effective 4 5 Actual Ineffective 3 8 Accuracy: 0.600 Precision: 0.571 Recall: 0.444 F1 Score: 0.500 Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 42.903545 ColourShift: 19.770008 Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 36.28945 ColourShift: 11.461653 Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 40.698505 ColourShift: 14.4273 Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 31.36187 ColourShift: 13.327494
Round ID: 486 Prompt used: Prompt: If FizzIntensity is greater than 40, predict as Effective. If FizzIntensity is 40 or lower, predict as Ineffective. Confusion Matrix: Predicted Effective Predicted Ineffective Actual Effective 7 2 Actual Ineffective 3 8 Accuracy: 0.750 Precision: 0.700 Recall: 0.778 F1 Score: 0.737 Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 66.28547 ColourShift: 8.929057 Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 37.055344 ColourShift: 15.48838 Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 49.864723 ColourShift: 16.120462 Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 31.36187 ColourShift: 13.327494
Predicted + | Predicted - | |
---|---|---|
Actual + | 6 | 3 |
Actual - | 3 | 8 |
Accuracy 0.700, Precision 0.667, Recall 0.667, F1 0.667