Dataset: potions
Round ID: 254 Prompt used: Classify an entity as Effective if BOTH of these conditions are true: 1. The FizzIntensity is greater than 40 2. The ColourShift is greater than 12 If either condition is not met, classify the entity as Ineffective. Reasoning steps: - High FizzIntensity (> 40) suggests strong potential - Significant ColourShift (> 12) indicates meaningful change - Both conditions must be simultaneously true to be considered Effective Confusion Matrix: Predicted Effective Predicted Ineffective Actual Effective 4 5 Actual Ineffective 3 8 Accuracy: 0.600 Precision: 0.571 Recall: 0.444 F1 Score: 0.500 Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 45.78967 ColourShift: 12.371225 Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 47.878643 ColourShift: 10.863845 Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 40.698505 ColourShift: 14.4273 Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 28.113564 ColourShift: 20.790554
Round ID: 292 Prompt used: If ColourShift is greater than 17, then predict 'Ineffective'. Otherwise, if FizzIntensity is less than 30, then predict 'Ineffective'. Otherwise predict 'Effective' Confusion Matrix: Predicted Effective Predicted Ineffective Actual Effective 8 1 Actual Ineffective 6 5 Accuracy: 0.650 Precision: 0.571 Recall: 0.889 F1 Score: 0.696 Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 36.28945 ColourShift: 11.461653 Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 42.903545 ColourShift: 19.770008 Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 37.77209 ColourShift: 14.7023735 Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 26.284357 ColourShift: 21.189081
Round ID: 341 Prompt used: Predict the outcome based on the following rules: 1. If FizzIntensity is greater than 60, predict Effective. 2. Else if FizzIntensity is greater than 45 AND ColourShift is greater than 10, predict Effective. 3. Otherwise, predict Ineffective. Confusion Matrix: Predicted Effective Predicted Ineffective Actual Effective 3 6 Actual Ineffective 1 10 Accuracy: 0.650 Precision: 0.750 Recall: 0.333 F1 Score: 0.462 Examples for Correctly predicted Effective: (Correct answer: Effective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 47.878643 ColourShift: 10.863845 Examples for Falsely predicted Ineffective when it should have been Effective: (Correct answer: Effective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 44.953373 ColourShift: 12.993897 Examples for Falsely predicted Effective when it should have been Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Effective) Entity Data: FizzIntensity: 49.864723 ColourShift: 16.120462 Examples for Correctly predicted Ineffective: (Correct answer: Ineffective, What the previous set of rules predicted: Ineffective) Entity Data: FizzIntensity: 34.24991 ColourShift: 10.365348
Predicted + | Predicted - | |
---|---|---|
Actual + | 5 | 4 |
Actual - | 3 | 8 |
Accuracy 0.650, Precision 0.625, Recall 0.556, F1 0.588