Round UUID: 2be102f6-71ff-4d48-9f94-019254c1560c
Prompt:
Predict whether the entity is "Effective" or "Ineffective" based on the following rules: RULE 1: If FizzIntensity < 20, predict "Ineffective" RULE 2: If ColourShift < 7, predict "Ineffective" RULE 3: If FizzIntensity > 75, predict "Ineffective" RULE 4: If FizzIntensity >= 60 AND FizzIntensity <= 75 AND ColourShift >= 16, predict "Effective" RULE 5: If FizzIntensity >= 60 AND FizzIntensity <= 75 AND ColourShift >= 14 AND ColourShift < 16, predict "Effective" RULE 6: If FizzIntensity >= 50 AND FizzIntensity < 60 AND ColourShift >= 11, predict "Effective" RULE 7: If FizzIntensity >= 50 AND FizzIntensity < 60 AND ColourShift >= 8 AND ColourShift < 11, predict "Effective" RULE 8: If FizzIntensity >= 45 AND FizzIntensity < 50 AND ColourShift >= 11, predict "Effective" RULE 9: If FizzIntensity >= 40 AND FizzIntensity < 45 AND ColourShift >= 12, predict "Effective" RULE 10: If FizzIntensity >= 35 AND FizzIntensity < 40 AND ColourShift >= 21, predict "Effective" RULE 11: If FizzIntensity >= 30 AND FizzIntensity < 35 AND ColourShift >= 25, predict "Effective" RULE 12: If FizzIntensity >= 25 AND FizzIntensity < 30 AND ColourShift >= 13, predict "Effective" RULE 13: If FizzIntensity >= 22 AND FizzIntensity < 25 AND ColourShift >= 16, predict "Effective" RULE 14: If FizzIntensity >= 20 AND FizzIntensity < 22 AND ColourShift >= 18, predict "Effective" RULE 15: For all other cases not covered by the above rules, predict "Ineffective" Apply these rules in order. Once a rule matches, use that prediction and do not check subsequent rules.