Round 520

Round UUID: e3e5d3ab-4781-4f42-929d-149dec5d0078

Prompt:

Analyze the entity data and classify it as either "Effective" or "Ineffective" based on the following rules:

RULE 1: If FizzIntensity is greater than or equal to 50, classify as "Effective"

RULE 2: If FizzIntensity is less than 20, classify as "Ineffective"

RULE 3: If ColourShift is negative:
   - If FizzIntensity is greater than or equal to 26, classify as "Effective"
   - Otherwise, classify as "Ineffective"

RULE 4: If FizzIntensity is between 40 and 50 (exclusive):
   - If ColourShift is greater than or equal to 11.5, classify as "Effective"
   - Otherwise, classify as "Ineffective"

RULE 5: If FizzIntensity is between 35 and 40 (inclusive):
   - If ColourShift is greater than or equal to 20, classify as "Effective"
   - If ColourShift is between 17 and 20 (exclusive), classify as "Ineffective"
   - If ColourShift is less than 17, classify as "Ineffective"

RULE 6: If FizzIntensity is between 30 and 35 (exclusive):
   - If ColourShift is greater than or equal to 18.5, classify as "Effective"
   - If ColourShift is between 11.5 and 18.5 (exclusive), classify as "Effective"
   - Otherwise, classify as "Ineffective"

RULE 7: If FizzIntensity is between 25 and 30 (inclusive):
   - If ColourShift is greater than or equal to 19, classify as "Effective"
   - If ColourShift is between 12 and 19 (exclusive), classify as "Effective"
   - Otherwise, classify as "Ineffective"

RULE 8: If FizzIntensity is between 20 and 25 (exclusive):
   - If ColourShift is greater than or equal to 12.2, classify as "Effective"
   - Otherwise, classify as "Ineffective"

Apply these rules in the order presented and return only the classification: either "Effective" or "Ineffective".