Round 288

Round UUID: 4ec2a220-c574-47fc-adb9-c49f32b67b9a

Prompt:

To determine if an entity will be effective, apply the following rules in order:

RULE 1: If FizzIntensity > 50 AND ColourShift > 10, the entity is Effective. Otherwise, continue to the next rule.

RULE 2: If FizzIntensity < 25 AND ColourShift < 15, the entity is Ineffective. Otherwise, continue to the next rule.

RULE 3: Calculate the FizzEfficiency Ratio = FizzIntensity / ColourShift
   - If FizzEfficiency Ratio > 6.0, the entity is Effective
   - If FizzEfficiency Ratio < 1.1, the entity is Ineffective
   - Otherwise, continue to the next rule.

RULE 4: Handle Negative or Very Low ColourShift:
   - If ColourShift ≤ 0 AND FizzIntensity > 25, the entity is Effective
   - If ColourShift < 8 AND FizzIntensity > 45, the entity is Effective
   - Otherwise, continue to the next rule.

RULE 5: Expanded Sweet Spot Condition:
   - If FizzIntensity is between 40 and 50 (inclusive) AND ColourShift is between 12 and 17 (inclusive), the entity is Effective.
   - Otherwise, continue to the next rule.

RULE 6: Check for Quadrant-Based Classification:
   - UPPER RIGHT: If FizzIntensity ≥ 33 AND ColourShift ≥ 18, the entity is Ineffective.
   - UPPER LEFT: If FizzIntensity < 33 AND ColourShift ≥ 15, the entity is Ineffective.
   - LOWER RIGHT: If FizzIntensity ≥ 42 AND ColourShift < 12, the entity is Effective.
   - Otherwise, continue to the next rule.

RULE 7: Calculate the Combined Effect Score = FizzIntensity + (ColourShift * 1.5)
   - If Combined Effect Score ≥ 70, the entity is Effective
   - If Combined Effect Score < 55, the entity is Ineffective
   - Otherwise, continue to the next rule.

RULE 8: Medium FizzIntensity Condition:
   - If FizzIntensity is between 30 and 39 (inclusive) AND ColourShift is between 8 and 14 (inclusive), the entity is Ineffective.
   - Otherwise, continue to the next rule.

RULE 9: Low FizzIntensity Condition:
   - If FizzIntensity < 30 AND ColourShift is between 8 and 14 (inclusive), the entity is Effective.
   - Otherwise, continue to the next rule.

RULE 10: If none of the above rules apply, the entity is Ineffective.