Round 287

Round UUID: c4c42cd9-7701-46a6-b969-47028378cec1

Prompt:

To determine if an entity will be effective, apply the following rules in order:

RULE 1: If FizzIntensity > 50 AND ColourShift > 10, the entity is Effective. Otherwise, continue to the next rule.

RULE 2: If FizzIntensity < 25 AND ColourShift < 18, the entity is Ineffective. Otherwise, continue to the next rule.

RULE 3: Calculate the FizzEfficiency Ratio = FizzIntensity / ColourShift
   - If FizzEfficiency Ratio > 4.2, the entity is Ineffective
   - If FizzEfficiency Ratio < 1.1, the entity is Ineffective
   - Otherwise, continue to the next rule.

RULE 4: If FizzIntensity > 40 AND ColourShift < 12, the entity is Effective. Otherwise, continue to the next rule.

RULE 5: If FizzIntensity is between 25 and 38 (inclusive) AND ColourShift > 15, the entity is Effective. Otherwise, continue to the next rule.

RULE 6: Calculate the Combined Effect Score = FizzIntensity + (ColourShift * 1.5)
   - If Combined Effect Score ≥ 70, the entity is Effective
   - If Combined Effect Score < 55, the entity is Ineffective
   - Otherwise, continue to the next rule.

RULE 7: Calculate the Balance Rating = (FizzIntensity * 0.7) + (ColourShift * 1.8)
   - If Balance Rating > 65, the entity is Effective
   - If Balance Rating < 50, the entity is Ineffective
   - Otherwise, continue to the next rule.

RULE 8: Check for the Refined Sweet Spot Condition:
   - If FizzIntensity is between 40 and 50 (inclusive) AND ColourShift is between 14 and 17 (inclusive), the entity is Effective.
   - Otherwise, continue to the next rule.

RULE 9: If none of the above rules apply, the entity is Ineffective.