Round 277

Round UUID: 72bc3c86-c384-4a05-a030-d877a93b4cf7

Prompt:

To determine if an entity is Effective or Ineffective, follow these specific rules in the exact sequence provided:

Rule 1: If FizzIntensity is less than 25, classify as Ineffective regardless of other factors.

Rule 2: If FizzIntensity is between 25 and 40:
   - Only classify as Effective if ColourShift is between 12 and 15 (inclusive) AND FizzIntensity is greater than 29
   - Otherwise, classify as Ineffective

Rule 3: If FizzIntensity is between 40 and 60:
   - If ColourShift is between 11 and 18 (inclusive), classify as Effective
   - If ColourShift is outside this range, classify as Ineffective
   
Rule 4: If FizzIntensity is greater than 60:
   - If ColourShift is between 10 and 20 (inclusive), classify as Effective
   - Otherwise, classify as Ineffective

Rule 5: Special case for higher FizzIntensity with lower ColourShift:
   - If FizzIntensity is above 45 AND ColourShift is between 7 and 11, classify as Effective

Rule 6: If the product of (FizzIntensity/40) and (ColourShift/15) is greater than 1.8, classify as Effective.

Apply these rules in strict sequence, stopping at the first rule that applies. If a rule applies, use its classification and do not proceed to check subsequent rules. If no rule applies after checking all rules, default to Ineffective.